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[master] 38e1d6b - Fix Visual Studio compiler warnings, make output visible...

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[master] 38e1d6b - Fix Visual Studio compiler warnings, make output visible... "Albrecht Schlosser" 10:47 May 05  
 
commit 38e1d6b099e8a19271f023ec31f98bb9c7a39e40
Author:     Albrecht Schlosser <albrechts.fltk@online.de>
AuthorDate: Sun May 5 19:25:01 2024 +0200
Commit:     Albrecht Schlosser <albrechts.fltk@online.de>
CommitDate: Sun May 5 19:33:28 2024 +0200

    Fix Visual Studio compiler warnings, make output visible...
    
    on Windows w/o a console device ("DOS"/Debug window) if OpenGL3 is
    not available.

 examples/OpenGL3-glut-test.cxx | 9 +++++++--
 examples/OpenGL3test.cxx       | 6 +++---
 2 files changed, 10 insertions(+), 5 deletions(-)

diff --git examples/OpenGL3-glut-test.cxx examples/OpenGL3-glut-test.cxx
index a5060fe..311a026 100644
--- examples/OpenGL3-glut-test.cxx
+++ examples/OpenGL3-glut-test.cxx
@@ -1,7 +1,7 @@
 //
 // Tiny OpenGL v3 + glut demo program for the Fast Light Tool Kit (FLTK).
 //
-// Copyright 1998-2022 by Bill Spitzak and others.
+// Copyright 1998-2024 by Bill Spitzak and others.
 //
 // This library is free software. Distribution and use rights are outlined in
 // the file "COPYING" which should have been included with this file.  If this
@@ -25,6 +25,7 @@
 #  include <GL/glew.h>
 #endif
 #include <FL/glut.H>
+#include <FL/fl_ask.H>
 #include <stdio.h>
 #include <stdlib.h>
 
@@ -207,10 +208,14 @@ int main (int argc, char* argv[])
 #endif
   int gl_version_major;
   const char *glv = (const char*)glGetString(GL_VERSION);
-  fprintf(stderr, "OpenGL version %s supported\n", glv);
   sscanf(glv, "%d", &gl_version_major);
+  fprintf(stderr, "OpenGL version %s supported\n", glv);
   if (gl_version_major < 3) {
     fprintf(stderr, "\nThis platform does not support OpenGL V3\n\n");
+    fflush(stderr);
+    // ensure that users see a message on Windows w/o console output:
+    fl_alert("OpenGL version %s supported.\n"
+             "This platform does not support OpenGL V3!",glv);
     exit(1);
   }
   initShaders();
diff --git examples/OpenGL3test.cxx examples/OpenGL3test.cxx
index 5f37363..deaf2ec 100644
--- examples/OpenGL3test.cxx
+++ examples/OpenGL3test.cxx
@@ -1,7 +1,7 @@
 //
 // Tiny OpenGL v3 demo program for the Fast Light Tool Kit (FLTK).
 //
-// Copyright 1998-2022 by Bill Spitzak and others.
+// Copyright 1998-2024 by Bill Spitzak and others.
 //
 // This library is free software. Distribution and use rights are outlined in
 // the file "COPYING" which should have been included with this file.  If this
@@ -132,7 +132,7 @@ public:
     else if ((!valid())) {
       glViewport(0, 0, pixel_w(), pixel_h());
     }
-    glClearColor(0.08, 0.8, 0.8, 1.0);
+    glClearColor(0.08f, 0.8f, 0.8f, 1.0f);
     glClear(GL_COLOR_BUFFER_BIT);
     if (shaderProgram) {
       GLfloat p[]={0,0};
@@ -172,7 +172,7 @@ public:
     if (retval) return retval;
 
     if (event == FL_PUSH && gl_version_major >= 3) {
-      static float factor = 1.1;
+      static float factor = 1.1f;
       GLfloat data[4];
       glGetBufferSubData(GL_ARRAY_BUFFER, 0, 4*sizeof(GLfloat), data);
       if (data[0] < -0.88 || data[0] > -0.5) factor = 1/factor;
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