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STR #2175

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STR #2175

Application:FLTK Library
Status:2 - Closed w/o Resolution
Priority:1 - Request for Enhancement, e.g. asking for a feature
Scope:2 - Specific to an operating system
Subsystem:Core Library
Summary:why does not FLTK support framebuffer directly?
Version:1.4-feature
Created By:Jern
Assigned To:AlbrechtS
Fix Version:None
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Trouble Report Files:

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Trouble Report Comments:


Name/Time/Date Text  
 
#1 Jern
19:33 Mar 16, 2009
why does not FLTK support framebuffer directly?  
 
#2 fabien
11:45 Apr 01, 2009
DirectFB as other graphical layers support within an adequate decoupled architecture is planned for 1.4  
 
#3 AlbrechtS
17:32 Jan 15, 2023
Currently, i.e. in 1.4.x, we can't support directly drawing to the framebuffer. However, FLTK 1.4 makes good progress in this direction, for instance drawing with Cairo in a window buffer object for Wayland.

It is possible that framebuffer support will be added in a later release, but there is no guarantee that this will ever happen.

For now I must close this STR because we're phasing out STR's since we switched to GitHub.

Questions like this one should be asked in fltk.coredev:https://groups.google.com/g/fltkcoredev
 
     

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