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STR #3362
Application: | FLTK Library |
Status: | 1 - Closed w/Resolution |
Priority: | 1 - Request for Enhancement, e.g. asking for a feature |
Scope: | 3 - Applies to all machines and operating systems |
Subsystem: | OpenGL |
Summary: | Add full UTF-8 support to gl_draw() functions |
Version: | 1.4-feature |
Created By: | manolo |
Assigned To: | manolo |
Fix Version: | 1.4.0 (SVN: v12650) |
Update Notification: | |
Trouble Report Files:
Trouble Report Comments:
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#1 | manolo 03:58 Jan 31, 2017 |
| With the pango option, FLTK can draw any UTF-8 string on all 3 platforms, but not to a GL window.
The attached texture.patch allows the gl_draw() functions to draw any UTF-8 text on the WIN32 and X11 platforms (when the pango option is activated). This feature is already present for the MacOS platform.
This implementation requires the GL_EXT_texture_rectangle OpenGL extension that's widely available. | |
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#2 | manolo 00:35 Mar 07, 2018 |
| Fixed in Subversion repository. | |
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